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Bone Behaviors · Changes

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Added terminology authored Aug 26, 2023 by Ticxo's avatar Ticxo
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Modeling/Bone-Behaviors.md
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In ModelEngine, it is possible to use specific prefixes (called **Tags**) in the bone name or specific bone ids in order to give bones special behaviors.
In Model Engine, it is possible to use specific prefixes (called **Tags**) in the bone name or specific bone ids in order to give bones special behaviors.
>Please note that the id of each bone is the name of the bone *without* the Tag. For instance, if we had a bone called `phead_playerhead`
>- `phead_playerhead` would be the **Complete name of the bone**
......
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