... | @@ -70,7 +70,7 @@ To create a name tag bone, add `tag_` in front of the bone name. |
... | @@ -70,7 +70,7 @@ To create a name tag bone, add `tag_` in front of the bone name. |
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## Leash
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## Leash
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**Tag: `l_**<br>
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**Tag: `l_`**<br>
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By making a cube-less bone and using a special tag before the bone name, you can mark a bone as the attachment point when being leashed.
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By making a cube-less bone and using a special tag before the bone name, you can mark a bone as the attachment point when being leashed.
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You can create as many bones as you want. You can leash the model using the [Leash](/MythicMobs/Model-Mechanics/Leash) or [LeashSelf](/MythicMobs/Model-Mechanics/LeashSelf) mechanics
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You can create as many bones as you want. You can leash the model using the [Leash](/MythicMobs/Model-Mechanics/Leash) or [LeashSelf](/MythicMobs/Model-Mechanics/LeashSelf) mechanics
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... | @@ -128,4 +128,4 @@ Similar to a normal sub-hitbox, create a bone with a cube inside, but the bone n |
... | @@ -128,4 +128,4 @@ Similar to a normal sub-hitbox, create a bone with a cube inside, but the bone n |
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## Player Left Leg
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## Player Left Leg
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**Tag: `plleg_`** |
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**Tag: `plleg_`** |
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\ No newline at end of file |