... | ... | @@ -32,7 +32,7 @@ Attributes |
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| HorizontalOffset | hO | Horizontal Offset will rotate the projectile's horizontal starting velocity around a 360-degree axis. | 0 |
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| VerticalOffset | vO | Vertical Offset will rotate the projectile's vertical starting velocity around a 360-degree axis. | 0 |
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| HitPlayers | hp | Whether the projectile will only hit player. | true |
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| HitNonPlayers | hnp | Whether the projectile will hit any entities(including caster). | false |
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| HitNonPlayers | hnp | Whether the projectile will hit any entities(including caster but not players). | false |
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| StopAtEntity | sE | Whether the projectile will stop upon hitting a targetable entity. | true |
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| StopAtBlock | sB | Whether the projectile will stop upon hitting an opaque block. | true |
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| HugSurface | hs | Whether or not the projectile should move along the ground. | false |
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