... | ... | @@ -11,6 +11,7 @@ Damages the targeted entity. |
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| ignoreArmor | ia | Whether or not to ignore armor | false |
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| preventknockback | pkb, pk | Whether or not to prevent knockback | false |
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| preventimmunity | pi | Whether or not to ignore immunities | false |
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| element | type | Sets the type of damage to be inflicted | false |
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*"preventknockback" and "preventimmunity" were added in version 2.3*
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... | ... | @@ -36,4 +37,4 @@ targets of the mob appear as if they were frozen by using particles (On |
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a repeating interval to create a sort of lingering frost effect as well)
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and inflicting Slowness level 7 (which is -105% movement speed.) slowing
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the mob to a halt. Additionally the mechanic inflicts 120 damage (60
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hearts) to players within 6 blocks. |
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hearts) to players within 6 blocks. |
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\ No newline at end of file |