... | ... | @@ -13,8 +13,6 @@ Damages the targeted entity. |
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| preventimmunity | pi | Whether or not to ignore immunities | false |
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| element | type | Sets the type of damage to be inflicted | false |
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*"preventknockback" and "preventimmunity" were added in version 2.3*
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### Elements
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As seen above, the damage mechanic offers the ability to set an "element" for the damage, like so:
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