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aura · Changes

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Update aura authored Sep 30, 2021 by SharkGirl kunjang's avatar SharkGirl kunjang
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  • skills/mechanics/aura.md skills/mechanics/aura.md +10 -9
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skills/mechanics/aura.md
View page @ eacae19e
...@@ -11,17 +11,18 @@ Attributes ...@@ -11,17 +11,18 @@ Attributes
| Attribute | Aliases | Description | Default Value | | Attribute | Aliases | Description | Default Value |
|---------------------|---------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|---------------| |---------------------|---------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|---------------|
| auraName | auraname, buffname, debuffname | Optional name, required to use associated mechanics & conditions that reference a specific aura | None | | auraName | buffname, debuffname | Optional name, required to use associated mechanics & conditions that reference a specific aura | None |
| onStart | oS | Meta-Skill executed when the aura first starts. | None | | onStartSkill | onStart, os | Meta-Skill executed when the aura first starts. | None |
| onTick | oT | Meta-Skill executed every [interval] ticks on the affected entity. | None | | onTickSkill | onTick, ot | Meta-Skill executed every [interval] ticks on the affected entity. | None |
| onEnd | oE | Meta-Skill executed when the aura fades. | None | | onEndSkill | onEnd, oe | Meta-Skill executed when the aura fades. | None |
| ShowBarTimer | bartimer, bt | If set, the aura will display a bar for caster during it
| Charges | c | If set, the aura will fade when it hits zero charges. Modifiable by other mechanics. | 0 | | Charges | c | If set, the aura will fade when it hits zero charges. Modifiable by other mechanics. | 0 |
| Duration | d | The max duration (in ticks) the aura will persist. | 200 | | Duration | ticks, t, d, time, t | The max duration (in ticks) the aura will persist. | 200 |
| Interval | i | How often (in ticks) the aura fires its onTick skill | 1 | | Interval | i | How often (in ticks) the aura fires its onTick skill | 1 |
| maxStacks | | How many times the aura stacks on the same targeted entity if applied multiple times (4.6.0 +) | None | | maxStacks | ms | How many times the aura stacks on the same targeted entity if applied multiple times (4.6.0 +) | None |
| refreshDuration | | Makes the aura's duration refresh to the amount defined in the mechanic should the entity have the same aura applied to it again (4.6.0 +) | false | | refreshDuration | rd | Makes the aura's duration refresh to the amount defined in the mechanic should the entity have the same aura applied to it again (4.6.0 +) | false |
| mergeSameCaster | | Merges all of the same auras applied by one entity to another into one aura (Prevents a mob from being able to stack an aura multiple times on the same entity) (4.6.0 +) | false | | mergeSameCaster | msc, mc | Merges all of the same auras applied by one entity to another into one aura (Prevents a mob from being able to stack an aura multiple times on the same entity) (4.6.0 +) | false |
| mergeAll | | Merges all of the same auras applied by any and all entities to another into one aura (Prevents multiple mobs from being able to stack an aura multiple times on the same entity) (4.6.0 +) | false | | mergeAll | ma | Merges all of the same auras applied by any and all entities to another into one aura (Prevents multiple mobs from being able to stack an aura multiple times on the same entity) (4.6.0 +) | false |
| CancelOnGiveDamage | cogd | Cancels the aura if the entity with the aura deals any damage to another entity. | false | | CancelOnGiveDamage | cogd | Cancels the aura if the entity with the aura deals any damage to another entity. | false |
| CancelOnTakeDamage | cotd | Cancels the aura if entity with the aura takes any sort of damage. | false | | CancelOnTakeDamage | cotd | Cancels the aura if entity with the aura takes any sort of damage. | false |
| CancelOnDeath | cod | Cancels the aura if the entity with the aura dies. | true | | CancelOnDeath | cod | Cancels the aura if the entity with the aura dies. | true |
......
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