... | ... | @@ -60,4 +60,8 @@ It's pretty simple, Mechanic, Targeter, Trigger, then Condition. |
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So `?wearing{s=HAND;m=APPLE}` requires the condition to be true, while `?!wearing{s=HAND;m=APPLE}`
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requires the condition to be false.
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You can also have multiple conditions separated by a simple space. Example: `- stun{d=30;f=true} @target ~onAttack ?wearing{s=HAND;m=APPLE} ?wearing{s=HEAD;m=DIAMOND_HELMET}` |
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You can also have multiple conditions separated by a simple space. Example: `- stun{d=30;f=true} @target ~onAttack ?wearing{s=HAND;m=APPLE} ?wearing{s=HEAD;m=DIAMOND_HELMET}`
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You can also add cooldowns in-line as well! It's really simple, here's an example `stun{d=30;f=true;cd=5}`
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You simply add `cd=number` to whatever mechanic you're using! |
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