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Skill Mechanics
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===============
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Skill Mechanics (or base skills) are simple skills that are built into
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MythicMobs. You can call these basic skills by themselves in your mob's
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Skill List, or you can create your own skill by combining these
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mechanics.
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Some Mechanics are able to target Entities, Locations, or both! Some
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don't target anything. You control what your skill targets using a
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[Targeter][].
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Mechanics
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---------
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These skills usually target entities (players or other mobs), but some
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are able to target locations as well.
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| Mechanic | Description |
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|------------------------|----------------------------------------------------------------|
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| [Activate Spawner][] | Activates a MythicMobs spawner at the targeted location |
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| [Animate ArmorStand][] | Animates an armorstand |
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| [Arrow Volley][] | Fires a volley of arrows |
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| [AuraRemove][] | Removes an aura from the target entity |
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| [BarCreate][] | Creates a custom boss bar on the casting mob |
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| [BarSet][] | Modifies a custom boss bar on the casting mob |
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| [BarRemove][] | Removes a custom boss bar on the casting mob |
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| [BreakBlock][] | Breaks the block at the target location |
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| [Close Inventory][] | Closes the target player's inventory |
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| [Command][] | Executes a command for each target |
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| [Consume][] | Deals damage and restores health per target hit |
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| [Disengage][] | Clears the caster's target |
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| [Disguise][] | Changes the caster's disguise |
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| [DisguiseTarget][] | Changes the target's disguise |
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| [Undisguise][] | Remove the caster's disguise |
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| [Dismount][] | Makes the caster dismount whatever they're riding |
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| [Currency Give][] | Give money to a player. Requires Vault and a currency plugin |
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| [Currency Take][] | Take money from a player. Requires Vault and a currency plugin |
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| [Damage][] | Damages the target for an amount |
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| [BaseDamage][] | Damages the target for a percent of the mob's damage stat |
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| [Percent Damage][] | Damages the target for a percent of their health |
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| [Decapitate][] | Drops a player head item based on target |
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| [Doppleganger][] | Copies the appearance of the target player |
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| [DropItem][] | Drops an item or droptable at the target location |
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| [Eject Passenger][] | Ejects anything riding the caster |
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| [Equip][] | Causes the casting mob to equip an item |
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| [Explosion][] | Causes an explosion |
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| [Feed][] | Feeds the target player |
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| [Fly][] | Applies an [aura][] that allows the target to fly |
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| [Force Pull][] | Teleports the target to the mob |
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| [Glow][] | Makes the target glow |
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| [Give Item][] | Gives an item to the target |
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| [Heal][] | Heals the target |
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| [HealPercent][] | Heals the target for a percentage of its max-health |
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| [Ignite][] | Sets the target on fire |
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| [JSON Message][] | Sends a JSON-format message to the target player(s) |
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| [Jump][] | Causes the caster to jump |
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| [Leap][] | Causes the caster to leap towards the target |
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| [Lightning][] | Strikes lightning at the target |
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| [Look][] | Causes the caster to look at the target |
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| [Lunge][] | Causes the caster to lunge forward at the target |
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| [Message][] | Sends a message to the target player(s) |
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| [Modify Global Score][] | Modifies a global scoreboard value |
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| [Modify Target Score][] | Modifies a scoreboard value of the target |
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| [Modify Score][] | Modifies the score of a dummy player |
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| [Mount][] | Summons a mob for the caster and mounts it |
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| [Mount Me][] | Forces the target entity to mount the caster |
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| [Mount Target][] | Mounts the target |
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| [PoseArmorStand][] | Changes the pose of the target ArmorStand |
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| [Potion][] | Applies a potion effect to the target |
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| [Prison][] | Imprisons the target inside a block |
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| [Pull][] | Pulls the target towards the mob |
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| [PushButton][] | Pushes a button at the target location |
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| [Rally][] | Causes other nearby mobs to attack the target |
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| [Random Message][] | Sends a random message to the target player |
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| [Remount][] | Remounts the mob the caster originally spawned riding, if it is still alive |
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| [Remove][] | Removes the target mob |
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| [RemoveHeldItem][] | Removes some of the item the target player is holding |
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| [RemoveOwner][] | Removes the ownership of the target mob |
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| [Run AI Goal Selector][] | Change PathfinderAIGoals |
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| [Run AI Target Selector][] | Change PathfinderTargetGoals |
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| [Send Action Message][] | Sends an Actionbar Message to the target player |
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| [Send Resource Pack][] | Sends a Resource Pack to the target player |
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| [Send Title Message][] | Sends a Title/Subtitle Message to the target player |
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| [Send Toast][] | Sends an achievement toast to the target player |
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| [Set AI][] | Disables/enables the AI of the target mob |
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| [Set Block Type][] | Change block type at target location |
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| [Set Game Mode][] | Sets the Game Mode of the target player |
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| [Set Gliding][] | Makes the target glide if they have elytra |
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| [Set Global Score][] | Sets a global scoreboard value |
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| [Set Gravity][] | Sets whether gravity affects the target entity |
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| [Set Health][] | Sets the health of the target entity |
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| [Set Level][] | Changes the casting mob's level |
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| [Set Max Health][] | Sets the max health of the target entity |
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| [Set Mob Color][] | Changes the color of the target if it is a colorable mob |
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| [Set Mob Score][] | Sets a scoreboard value on the casting mob |
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| [Set Name][] | Changes the target entity's name |
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| [Set Owner][] | Makes the target the owner of the casting mob |
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| [Set Rotation][] | Sets the rotation of the target |
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| [Set Target Score][] | Sets the score of the target |
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| [Set Score][] | Sets the scoreboard value of a dummy player |
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| [Set Speed][] | Sets the target entity's speed attribute |
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| [Set Stance][] | Sets the stance of the target mob |
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| [Shield][] | Applies an absorb shield to the target entity |
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| [ShieldPercent][] | Applies an absorb shield to the target entity for a percentage of their max health |
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| [Shoot Fireball][] | Shoots a fireball at the target |
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| [Shoot Potion][] | Throws a potion at the target |
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| [Shoot Skull][] | Shoots a wither skull at the target |
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| [Signal][] | Sends a signal to a mob |
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| [Speak][] | Causes the mob to speak in chat, with options for speech bubbles |
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| [Spring][] | Creates a temporary spring of liquid at the target |
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| [Stun][] | Stuns the target entity |
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| [Suicide][] | Causes the caster to die |
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| [Summon][] | Summons other mobs at the target |
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| [Add Tag][] | Adds a scoreboard tag to the target |
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| [Remove Tag][] | Removes a scoreboard tag from the target |
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| [Teleport][] | Teleports to the target |
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| [TeleportTo][] | Teleports the target to a specified location |
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| [Threat][] | Modifies the mob's threat towards the target |
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| [Throw][] | Throws the target entity |
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| [Toggle Lever][] | Toggles a lever at the target location |
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| [Velocity][] | Modifies the velocity of the target entity(s) |
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| [Weather][] | Modifies the weather in the target world |
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Effect Mechanics
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----------------
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Effects are mechanics that add special effects to your skills. They have
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their own page!
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[View the list of Effect Mechanics by clicking here][]
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Advanced/Meta Mechanics
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-----------------------
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These skill mechanics have special advanced functions, and most are used
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to call other skills. If you specify a target, all other skills called
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by these will "inherit" the targets (if applicable).
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| Mechanic | Description |
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|---------------------|-----------------------------------------------------------------------------------------|
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| **[Skill][]** | Executes a meta-skill. The butter for your bread. |
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| [Aura][] | Used to create custom status effects (buffs/debuffs) that can be targeted onto entities |
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| [CancelEvent][] | Cancel the Event that triggered the current skill-tree |
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| [Cast][] | "Casts" a meta-skill using various advanced options |
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| [Chain][] | Chains a skill between multiple targets that are near each other. |
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| [Delay][] | Delays execution of the current skill list |
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| [Global Cooldown][] | Sets the caster's Global Cooldown timer |
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| [Missile][] | Fires a homing missile projectile |
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| [onAttack][] | Applies an [aura][] to the target that triggers skills when they attack |
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| [onDamaged][] | Applies an [aura][] to the target that triggers skills when they take damage |
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| [onShoot][] | Applies an [aura][] to the target that triggers skills when they shoot a bow |
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| [Orbital][] | Applies an [aura][] that causes a projectile to orbit around the target |
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| [Projectile][] | Fires a highly-customizable projectile towards the target |
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| [Shoot][] | Shoots a projectile-item at the target |
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| [Volley][] | Shoots a volley of projectile-items at the target with various options |
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| [SudoSkill][] | Makes the target execute a skill |
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| [Random Skill][] | Executes a random skill from a list |
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| [Totem][] | Creates a static "totem" at a location that pulses other skills |
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| [Variable Add][] | Adds an amount to a numeric variable |
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| [Variable Math][] | Performs math on a numeric variable |
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| [Set Variable][] | Sets the value of a variable |
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| [Variable Subtract][] | Subtracts an amount from a numeric variable |
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Universal Attributes
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--------------------
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The following attributes are applicable to all mechanics.
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| Attribute | Shorthand | Description | Default |
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|----------------|-----------|------------------------------------------------|---------|
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| cooldown | cd | In seconds | 0 |
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| delay | | Delays the execution of the mechanic | 0 |
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| repeat | | How many times the mechanic should be repeated | 0 |
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| repeatInterval | | How many ticks must elapse between repetitions | 0 |
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Upcoming Mechanics
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------------------
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These mechanics are currently being worked on and will be in future
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releases of the plugin. Some mechanics listed here are already included,
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but not yet ready for use.
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| Mechanic | Description |
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|--------------------|---------------------------------|
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| [Swap][] | Swaps locations with the target |
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| [Time][] | Changes the time |
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[Targeter]: /skills/targeters/
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[Activate Spawner]: /skills/mechanics/activatespawner
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[Animate ArmorStand]: /skills/mechanics/animatearmorstand
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[Arrow Volley]: /skills/mechanics/arrowvolley
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[AuraRemove]: /skills/mechanics/auraremove
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[BarCreate]: /skills/mechanics/barcreate
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[BarSet]: /skills/mechanics/barset
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[BarRemove]: /skills/mechanics/barremove
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[BreakBlock]: /skills/mechanics/breakblock
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[Close Inventory]: /skills/mechanics/closeinventory
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[Command]: /skills/mechanics/command
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[Consume]: /skills/mechanics/consume
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[Disengage]: /skills/mechanics/disengage
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[Disguise]: /skills/mechanics/disguise
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[DisguiseTarget]: /skills/mechanics/disguisetarget
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[Undisguise]: /skills/mechanics/undisguise
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[Dismount]: /skills/mechanics/dismount
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[Currency Give]: /skills/mechanics/currencygive
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[Currency Take]: /skills/mechanics/currencytake
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[Damage]: /skills/mechanics/damage
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[BaseDamage]: /skills/mechanics/basedamage
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[Percent Damage]: /skills/mechanics/percentdamage
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[Decapitate]: /skills/mechanics/decapitate
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[Doppleganger]: /skills/mechanics/doppleganger
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[DropItem]: /skills/mechanics/dropitem
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[Eject Passenger]: /skills/mechanics/ejectpassenger
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[Equip]: /skills/mechanics/equip
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[Explosion]: /skills/mechanics/explosion
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[Feed]: /skills/mechanics/feed
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[Fly]: /skills/mechanics/fly
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[aura]: /skills/mechanics/aura
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[Force Pull]: /skills/mechanics/forcepull
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[Glow]: /skills/mechanics/glow
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[Give Item]: /skills/mechanics/giveitem
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[Heal]: /skills/mechanics/heal
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[HealPercent]: /skills/mechanics/healpercent
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[Ignite]: /skills/mechanics/ignite
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[JSON Message]: /skills/mechanics/jsonmessage
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[Jump]: /skills/mechanics/jump
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[Leap]: /skills/mechanics/leap
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[Lightning]: /skills/mechanics/lightning
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[Look]: /skills/mechanics/look
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[Lunge]: /skills/mechanics/lunge
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[Message]: /skills/mechanics/message
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[Modify Global Score]: /skills/mechanics/modifyglobalscore
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[Modify Target Score]: /skills/mechanics/modifytargetscore
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[Modify Score]: /skills/mechanics/modifyscore
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[Mount]: /skills/mechanics/mount
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[Mount Me]: /skills/mechanics/mountme
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[Mount Target]: /skills/mechanics/mounttarget
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[PoseArmorStand]: /skills/mechanics/posearmorstand
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[Potion]: /skills/mechanics/potion
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[Prison]: /skills/mechanics/prison
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[Pull]: /skills/mechanics/pull
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[PushButton]: /skills/mechanics/pushbutton
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[Rally]: /skills/mechanics/rally
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[Random Message]: /skills/mechanics/randommessage
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[Remount]: /skills/mechanics/remount
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[Remove]: /skills/mechanics/remove
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[RemoveHeldItem]: /skills/mechanics/removehelditem
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[RemoveOwner]: /skills/mechanics/removeowner
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[Run AI Goal Selector]: /skills/mechanics/runaigoalselector
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[Run AI Target Selector]: /skills/mechanics/runaitargetselector
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[Send Action Message]: /skills/mechanics/sendactionmessage
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[Send Resource Pack]: /skills/mechanics/sendresourcepack
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[Send Title Message]: /skills/mechanics/sendtitlemessage
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[Send Toast]: /skills/mechanics/sendtoast
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[Set AI]: /skills/mechanics/setai
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[Set Block Type]: /skills/mechanics/setblocktype
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[Set Game Mode]: /skills/mechanics/setgamemode
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[Set Gliding]: /skills/mechanics/setgliding
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[Set Global Score]: /skills/mechanics/setglobalscore
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[Set Gravity]: /skills/mechanics/setgravity
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[Set Health]: /skills/mechanics/sethealth
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[Set Level]: /skills/mechanics/setlevel
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[Set Max Health]: /skills/mechanics/setmaxhealth
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[Set Mob Color]: /skills/mechanics/setmobcolor
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[Set Mob Score]: /skills/mechanics/setmobscore
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[Set Name]: /skills/mechanics/setname
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[Set Owner]: /skills/mechanics/setowner
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[Set Rotation]: /skills/mechanics/setrotation
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[Set Target Score]: /skills/mechanics/settargetscore
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[Set Score]: /skills/mechanics/setscore
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[Set Speed]: /skills/mechanics/setspeed
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[Set Stance]: /skills/mechanics/setstance
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[Shield]: /skills/mechanics/shield
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[ShieldPercent]: /skills/mechanics/shieldpercent
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[Shoot Fireball]: /skills/mechanics/shootfireball
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[Shoot Potion]: /skills/mechanics/shootpotion
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[Shoot Skull]: /skills/mechanics/shootskull
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[Signal]: /skills/mechanics/signal
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[Speak]: /skills/mechanics/speak
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[Spring]: /skills/mechanics/spring
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[Stun]: /skills/mechanics/stun
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[Suicide]: /skills/mechanics/suicide
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[Summon]: /skills/mechanics/summon
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[Add Tag]: /skills/mechanics/addtag
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[Remove Tag]: /skills/mechanics/removetag
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[Teleport]: /skills/mechanics/teleport
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[TeleportTo]: /skills/mechanics/teleportto
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[Threat]: /skills/mechanics/threat
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[Throw]: /skills/mechanics/throw
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[Toggle Lever]: /skills/mechanics/togglelever
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[Velocity]: /skills/mechanics/velocity
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[Weather]: /skills/mechanics/weather
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[View the list of Effect Mechanics by clicking here]: /skills/effects/
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[Skill]: /skills/mechanics/skill
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[Aura]: /skills/mechanics/aura
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[CancelEvent]: /skills/mechanics/cancelevent
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[Cast]: /skills/mechanics/cast
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[Chain]: /skills/mechanics/chain
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[Delay]: /skills/mechanics/delay
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[Global Cooldown]: /skills/mechanics/globalcooldown
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[Missile]: /skills/mechanics/missile
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[onAttack]: /skills/mechanics/onattack
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[onDamaged]: /skills/mechanics/ondamaged
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[onShoot]: /skills/mechanics/onshoot
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[Orbital]: /skills/mechanics/orbital
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[Projectile]: /skills/mechanics/projectile
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[Shoot]: /skills/mechanics/shoot
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[Volley]: /skills/mechanics/volley
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[SudoSkill]: /skills/mechanics/sudoskill
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[Random Skill]: /skills/mechanics/randomskill
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[Totem]: /skills/mechanics/totem
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[Variable Add]: /skills/mechanics/variableadd
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[Variable Math]: /skills/mechanics/variablemath
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[Set Variable]: /skills/mechanics/setvariable
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[Variable Subtract]: /skills/mechanics/variablesubtract
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[Swap]: /skills/mechanics/swap
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[Time]: /skills/mechanics/time |
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