... | ... | @@ -307,10 +307,12 @@ different mobtype. |
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**ExplosionRadius: \[number\]**
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* Sets the radius/power of the creepers explosion
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* Defaults to 3
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**FuseTicks: \[number\]**
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* Sets the number of ticks it takes for creepers to explode.
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* Defaults to 30
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**SuperCharged: \[true/false\]**
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