... | @@ -42,11 +42,11 @@ AI Goals, Targets, and Factions |
... | @@ -42,11 +42,11 @@ AI Goals, Targets, and Factions |
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Damage: 1
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Damage: 1
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Faction: Undead
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Faction: Undead
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AIGoalSelectors:
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AIGoalSelectors:
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- 0 clear
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- clear
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- 1 arrowattack
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- arrowattack
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AITargetSelectors:
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AITargetSelectors:
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- 0 clear
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- clear
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- 1 players
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- players
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Options:
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Options:
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FollowRange: 10
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FollowRange: 10
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MovementSpeed: 0.2
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MovementSpeed: 0.2
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... | @@ -69,12 +69,12 @@ AI Goals, Targets, and Factions |
... | @@ -69,12 +69,12 @@ AI Goals, Targets, and Factions |
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Damage: 1
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Damage: 1
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Faction: Undead
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Faction: Undead
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AIGoalSelectors:
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AIGoalSelectors:
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- 0 clear
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- clear
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- 1 meleeattack
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- meleeattack
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AITargetSelectors:
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AITargetSelectors:
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- 0 clear
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- clear
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- 1 hurtbytarget
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- hurtbytarget
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- 2 otherfactionmonsters
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- otherfactionmonsters
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Equipment:
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Equipment:
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- COS_WoodSword:0
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- COS_WoodSword:0
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Options:
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Options:
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... | @@ -147,13 +147,13 @@ Example 1: Guards attack nearby monsters |
... | @@ -147,13 +147,13 @@ Example 1: Guards attack nearby monsters |
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- COS_StoneSword:0
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- COS_StoneSword:0
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Faction: Guard
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Faction: Guard
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AIGoalSelectors:
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AIGoalSelectors:
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- 0 clear
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- clear
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- 1 opendoors
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- opendoors
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- 2 meleeattack
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- meleeattack
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AITargetSelectors:
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AITargetSelectors:
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- 0 clear
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- clear
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- 1 hurtbytarget
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- hurtbytarget
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- 2 otherfactionmonsters
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- otherfactionmonsters
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Options:
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Options:
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Disguise: villager
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Disguise: villager
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Despawn: true
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Despawn: true
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... | @@ -183,12 +183,12 @@ Example 1: Guards attack nearby monsters |
... | @@ -183,12 +183,12 @@ Example 1: Guards attack nearby monsters |
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Damage: 1
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Damage: 1
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Faction: Undead
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Faction: Undead
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AIGoalSelectors:
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AIGoalSelectors:
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- 0 clear
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- clear
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- 1 meleeattack
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- meleeattack
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AITargetSelectors:
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AITargetSelectors:
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- 0 clear
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- clear
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- 1 hurtbytarget
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- hurtbytarget
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- 2 players
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- players
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Equipment:
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Equipment:
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- COS_RawHead:4
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- COS_RawHead:4
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- COS_WoodSword:0
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- COS_WoodSword:0
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... | @@ -243,14 +243,14 @@ Example 2: Orcs and Goblins attack each other |
... | @@ -243,14 +243,14 @@ Example 2: Orcs and Goblins attack each other |
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Damage: 4
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Damage: 4
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Faction: Orcs
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Faction: Orcs
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AIGoalSelectors:
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AIGoalSelectors:
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- 0 clear
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- clear
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- 1 opendoors
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- opendoors
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- 2 meleeattack
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- meleeattack
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AITargetSelectors:
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AITargetSelectors:
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- 0 clear
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- clear
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- 1 hurtbytarget
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- hurtbytarget
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- 2 specificfactionmonsters Goblin
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- specificfactionmonsters Goblin
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- 3 players
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- players
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Equipment:
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Equipment:
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- C_DeathfistSkullcap:4
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- C_DeathfistSkullcap:4
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- C_DeathfistTunic:3
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- C_DeathfistTunic:3
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... | @@ -274,14 +274,14 @@ Example 2: Orcs and Goblins attack each other |
... | @@ -274,14 +274,14 @@ Example 2: Orcs and Goblins attack each other |
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Damage: 4
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Damage: 4
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Faction: Goblin
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Faction: Goblin
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AIGoalSelectors:
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AIGoalSelectors:
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- 0 clear
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- clear
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- 1 opendoors
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- opendoors
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- 2 meleeattack
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- meleeattack
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AITargetSelectors:
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AITargetSelectors:
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- 0 clear
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- clear
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- 1 hurtbytarget
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- hurtbytarget
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- 2 specificfactionmonsters Orcs
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- specificfactionmonsters Orcs
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- 3 players
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- players
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Equipment:
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Equipment:
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- COS_BronzeHead:4
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- COS_BronzeHead:4
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- COS_BronzeChest:3
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- COS_BronzeChest:3
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... | | ... | |