Banner Layers
To make complex banner items in MythicMobs, you can use the following syntax. There is no hard limit placed by MythicMobs on the number of banner layers you can use and you can go past the vanilla maximum of 6 layers set by Minecraft using this. However going past 6 layers may cause unusual behaviour and/or lag.
Banner layers are also applicable to the shield-items introduced in Minecraft 1.9 [1].
Syntax
Banner:
Id: <banner/shield>
Options:
Color: <BASE COLOR>
BannerLayers:
- <color> <pattern>
- <color> <pattern>
Patterns
Patterns | |
---|---|
BASE | SQUARE_BOTTOM_LEFT |
BORDER | SQUARE_BOTTOM_RIGHT |
CIRCLE_MIDDLE | SQUARE_TOP_LEFT |
CREEPER | SQUARE_TOP_RIGHT |
CROSS | STRAIGHT_CROSS |
CURLY_BORDER | STRIPE_BOTTOM |
DIAGONAL_LEFT | STRIPE_CENTER |
DIAGONAL_LEFT_MIRROR | STRIPE_DOWNLEFT |
DIAGONAL_RIGHT | STRIPE_DOWNRIGHT |
DIAGONAL_RIGHT_MIRROR | STRIPE_LEFT |
FLOWER | STRIPE_MIDDLE |
GRADIENT | STRIPE_RIGHT |
GRADIENT_UP | STRIPE_SMALL |
HALF_HORIZONTAL | STRIPE_TOP |
HALF_HORIZONTAL_MIRROR | TRIANGLE_BOTTOM |
HALF_VERTICAL | TRIANGLE_TOP |
HALF_VERTICAL_MIRROR | TRIANGLES_BOTTOM |
MOJANG | TRIANGLES_TOP |
RHOMBUS_MIDDLE | |
SKULL |
Examples
testbanner:
Id: banner
Display: '&rBanner of Test'
Options:
Color: 0,0,0
BannerLayers:
- GRAY DIAGONAL_RIGHT
- RED GRADIENT
- YELLOW GRADIENT_UP
- WHITE BORDER
- BLACK SKULL
- RED SKULL
- ORANGE SKULL
- YELLOW SKULL
SkeletonKingBanner:
Id: banner
Display: '&4Skeleton King<&sq>s Banner'
Options:
Color: RED
BannerLayers:
- WHITE CURLY_BORDER
- WHITE STRIPE_CENTER
- BLACK STRIPE_BOTTOM
- WHITE CREEPER
- YELLOW STRIPE_TOP
- BLACK TRIANGLES_TOP
[1] as of MythicMobs version 2.3.2 or later