Placeholder API Compatibility
Mythic Dungeons now comes with limited PlaceholderAPI support. So far, a collection of valid placeholders have been implemented, and placeholders will be parsed in message and title functions.
Instance Placeholders
These placeholders can be used when a player is in an instance.
Dungeon Info Placeholders
-
%md_dungeon_name%
The name of the dungeon the player is currently in. -
%md_dungeon_display_name%
The formal, presentable display name of the dungeon the player is currently in.
Instance Info Placeholders
-
%md_dungeon_id%
The instance ID of the dungeon. This is the dungeon name plus a number. -
%md_dungeon_players%
The number of players in the dungeon instance, including dead players. -
%md_dungeon_players_living%
The number of living players in the dungeon instance. -
%md_dungeon_lives_left%
The number of lives the player has left. -
%md_dungeon_time_left%
How many hours, minutes and seconds there are left until the dungeon ends automatically. (For example, 01:35:15 for 1 hour, 35 minutes, and 15 seconds remaining.) -
%md_dungeon_time_elapsed%
How many hours, minutes and seconds have passed since the dungeon started.
Dungeon-Specific Placeholders
These placeholders can be used by specifying a dungeon name. (Replace [dungeon] with the name of the dungeon.)
-
%md_dungeon_[dungeon]_lives%
How many lives players will start with in this dungeon. -
%md_dungeon_[dungeon]_min_players%
The minimum number of players needed in a party to enter this dungeon. -
%md_dungeon_[dungeon]_max_players%
The maximum number of players allowed in a party for this dungeon. -
%md_dungeon_[dungeon]_unlock_time%
When the player can access this dungeon again as a formatted date. -
%md_dungeon_[dungeon]_unlock_time_seconds%
How long until the player can access this dungeon again in seconds.
Party Placeholders
These placeholders can be used when a player is in a party.
-
%md_party_leader%
The name of the current party's leader. -
%md_party_size%
The number of players in the current party. -
%md_party_member_[##]%
The name of the player in the party corresponding with the provided number. (##) For example,%md_party_member_1%
would show the name of the first player in the party.
Recruitment Placeholders
These placeholders can be used by specifying a recruiting player's name. (Replace [player] with the name of the player.)
-
%md_recruitment_[player]_host%
The name of the player hosting this recruitment. Which... you should already have if you've gotten this far. But it's there. -
%md_recruitment_[player]_label%
The label of this player's recruitment listing. -
%md_recruitment_[player]_description%
The description of this player's recruitment listing. -
%md_recruitment_[player]_total_players%
How many players this recruitment listing needs in total. -
%md_recruitment_[player]_players_present%
How many players this recruitment listing already has. -
%md_recruitment_[player]_players_needed%
How many players this recruitment listing still needs. (Basically, the amount of spots still available in the party.) -
%md_recruitment_[player]_needs_password%
"Yes" or "No" depending on if this listing requires a password to join.