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  • Vanilla HUD Repositioning

Vanilla HUD Repositioning · Changes

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Create Vanilla HUD Repositioning page authored Oct 30, 2024 by Brickgard's avatar Brickgard
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MythicHUD can be configured to use shaders to reposition some elements of vanilla's HUD, such as the level number of the experience bar.
## Vanilla Elements
Various vanilla HUD elements that can be configured to reposition:
| **Element** | **Description:** |
| ------------------ | ------------------------------------ |
| `EXPERIENCE_LEVEL` | The experience bar's level number. |
## Complete Repositioning
Vanilla HUD elements can be repositioned on the screen with a basic configuration.
| **layer:** | `default` | `front` | `behind` | `hidden` |
| ---------- | --------- | ------- | -------- | -------- |
The coordinate placement of the Vanilla element can also be adjusted with x/y configuration. These are modifying the placement *from the upper left corner*:
| **X** |**Reposition** | **Y** |**Reposition** |
| ----- | ------------- | ----- | ------------- |
| `- x` | Moves Left | `- y` | Moves Up |
| `+ x` | Moves Right | `+ y` | Moves Down |
### Example Reposition
```yaml
elements:
EXPERIENCE_LEVEL:
layer: front
x: 50
y: -25
```
## Simplified Layering
Vanilla elements can be also just be adjusted "vertically", either being positioned on top of all other MythicHUD layouts, behind all MythicHUD layouts, or completely hidden.
| **element:** | `front` | `behind` | `hidden` |
| ------------ | ------- | -------- | -------- |
### Example Layering
---
```yaml
elements:
EXPERIENCE_LEVEL: hidden
```
\ No newline at end of file
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