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  • MythicCraft
  • MythicHUDMythicHUD
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  • Compatibility

Last edited by Brickgard Mar 14, 2025
Page history

Compatibility

Some plugins that handle resource packs for your server may take extra steps to configure.
MythicHUD offers a simple export compatibility option in its /MythicHUD/config.yml:

copy-resource-pack:
  enabled: false
  namespaces:
    minecraft: "myPack/assets"
    mythichud: "myPack/assets"

This configuration, when enabled, would copy the /MythicHUD/built-pack/ assets to another destination, such as /plugins/myPack/assets/ as configured above. You can send MythicHUD's assets to any pack management plugin/directory in this way.

Some plugins modify core shaders MythicHUD uses for its displays, and must be configured so they do not conflict with HUD rendering.


Crucible:

  • Crucible can automatically pull MythicHUD's assets if its /MythicMobs/config/config-generation.yml is configured with
Generation:
  MergeMythicHUD: true
  • /hud reload must be used before /mm i generate generates the Crucible resource pack to get HUD asset updates.

Nexo

  • Any sort of hide_scoreboard_numbers config setting must be set to false, as it this conflicts with MythicHUD's elements.
  • Make sure /plugins/Nexo/pack/shaders/core/rendertype_text.json and /rendertype_text.vsh do not exist, or they will keep interfering with your HUDs.
  • Copy MythicHUD's resource pack elements to /Nexo/pack/assets/, which can be configured in MythicHud's config:
copy-resource-pack:
  enabled: true
  namespaces:
    minecraft: "Nexo/pack/assets"
    mythichud: "Nexo/pack/assets"

ItemsAdder

  • In ItemsAdder/config.yml disable some text shader related elements:
    • Disable ItemsAdder Text Effects.
    • Disable ItemsAdder Hide Scoreboard Numbers.
text_effects:
  enabled: false
  hide_scoreboard_numbers: false
  hide_scoreboard_numbers_old_clients: false
  • Configure MythicHUD to send its pack assets to ItemsAdder in its MythicHUD/config.yml:
copy-pack:
  enabled: true
  path: ItemsAdder/contents/mythichud/resourcepack

Mod Compatibility

Lunar Client

In order to make HUDs appear correctly on the Lunar Client, Boss Bar settings must be set to not use Custom Boss Bars. LunarClient_Settings

Feather Client

In order to make HUDs appear correctly on the Feather Client, Boss Bar settings must use White Text color, Text Shadow, and be set to not overwrite text color: FeatherClient_Settings

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MythicHUD API
Compatibility
  • Migrating from v1 to v2
  • Supporting Multiple Client Versions
  • Crucible
  • Nexo
  • ItemsAdder
  • Modded Clients