Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicCrucible MythicCrucible
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 53
    • Issues 53
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicCrucibleMythicCrucible
  • Wiki
    • Skills
  • Conditions

Conditions · Changes

Page history
Update Conditions authored Jun 05, 2024 by Lxlp's avatar Lxlp
Hide whitespace changes
Inline Side-by-side
Showing with 15 additions and 13 deletions
+15 -13
  • Skills/Conditions.md Skills/Conditions.md +15 -13
  • No files found.
Skills/Conditions.md
View page @ f70cb8ad
......@@ -2,18 +2,20 @@ Crucible items support almost all MythicMobs base conditions.
[You can view those by clicking here here.](/../../../MythicMobs/-/wikis/Skills/Conditions/)
New Conditions
-------------
These conditions are added by Crucible, and are meant to be used with players and/or items (although they may work for other things too, depending on the condition)
| Conditions | Description |
|------------------------------------------------------|------------------------------------------------------|
| [EquipSlot](Skills/Conditions/EquipSlot) | Matches the equipment slot the skill was called from |
| [IsFurniture](Skills/Mechanics/IsFurniture) | Checks if the targeted entity is a Furniture or if there is a Furniture entity at the targeted location|
| [FurnitureState](Skills/Conditions/furnitureState) | Checks if the target Furniture's is the specified one |
| [FurnitureDirection](Skills/Conditions/FurnitureType) | Checks if the targeted Furniture entity has a specific direction |
| [FurnitureType](Skills/Mechanics/FurnitureType) | Checks the type of furniture being targeted |
| [ItemAmmo](Skills/Conditions/ItemAmmo) | Matches how much ammo the calling item has |
| [MythicKeyId](Skills/Conditions/MythicKeyId) | Matches the key ID the skill was called from |
| [CustomModelData](Skills/Conditions/custommodeldata) | Tests the custom model data the calling item has |
\ No newline at end of file
| Conditions | Description |
|-------------------------------------------------|------------------------------------------------------|
| [CustomModelData](/Skills/Conditions/custommodeldata) | Tests the custom model data the calling item as|
| [EquipSlot](/Skills/Conditions/EquipSlot) | Matches the equipment slot the skill was called from |
| [ItemAmmo](/Skills/Conditions/ItemAmmo) | Matches how much ammo the calling item has |
| [MythicKeyId](/Skills/Conditions/MythicKeyId) | Matches the key ID the skill was called from |
### Furniture Conditions
| Conditions | Description |
|-------------------------------------------------|------------------------------------------------------|
| [FurnitureDirection](/Skills/Conditions/FurnitureType) | Checks if the targeted Furniture entity has a specific direction |
| [IsFurniture](/Skills/Conditions/IsFurniture) | Checks if the targeted entity is a Furniture or if there is a Furniture entity at the targeted location|
| [FurnitureState](/Skills/Conditions/furnitureState) | Checks if the target Furniture's is the specified one |
| [FurnitureType](/Skills/Conditions/FurnitureType)| Checks the type of furniture being targeted |
\ No newline at end of file
Clone repository
  • Home
  • Changelogs
  • Commands / Permissions
  • FAQ / Common Issues
Usage
  • Installation
  • Item Options
  • Item Skills
  • Item Durability
  • Crafting Recipes
    • Workbenches
  • Item Updater
  • Ammo System / Guns
  • Dynamic Lore Generation
  • ResourcePack Generator
  • World Generation
Item Types
  • Blocks
  • Furniture
    • Paint Brush
  • Bags
  • Hats
Mechanics
  • Item Mechanics
  • Item Targeters
  • Item Triggers
  • Item Conditions
Placeholders
  • Placeholders