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  • ResourcePack Generator

ResourcePack Generator · Changes

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added hyperlink to mythicmobs packs authored Feb 17, 2024 by Lxlp's avatar Lxlp
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ResourcePack-Generator.md
View page @ bd2d10d4
...@@ -21,7 +21,7 @@ The resulting resourcepack will be put in `../plugins/MythicMobs/Generation/reso ...@@ -21,7 +21,7 @@ The resulting resourcepack will be put in `../plugins/MythicMobs/Generation/reso
A resource pack in `MythicMobs/Generation/merge` will automatically be merged into the generated pack, including any item overrides and atlases A resource pack in `MythicMobs/Generation/merge` will automatically be merged into the generated pack, including any item overrides and atlases
# Packs # Packs
Packs can now contain an "Assets" folder with the following layout: [Packs] can now contain an "Assets" folder with the following layout:
``` ```
Pack Pack
|-- Assets |-- Assets
...@@ -46,7 +46,7 @@ All assets are generated in the `mythic:` namespace to avoid conflicts, includin ...@@ -46,7 +46,7 @@ All assets are generated in the `mythic:` namespace to avoid conflicts, includin
## Fonts ## Fonts
Configured via the `font-images.yml` file. Configured via the `font-images.yml` file.
Allows you to define custom image that is assigned to a special font characters that can be used in placeholders. Only the bitmap type is supported at this time. Can be found and used inside packs. Allows you to define custom image that is assigned to a special font characters that can be used in placeholders. Only the bitmap type is supported at this time. Can be found and used inside [packs].
The file can contain multiple "entries". Each entry looks something like this: The file can contain multiple "entries". Each entry looks something like this:
```yaml ```yaml
...@@ -92,7 +92,7 @@ This will do the following: ...@@ -92,7 +92,7 @@ This will do the following:
If the model is a `.bbmodel` file, your work is done! The generator will extract the textures and mcmeta files for you automatically. However, if you are using a `.json` model, the generator will read the textures from the .json file and look for them in the `Pack/Assets/textures` folder (similar to how a resource pack works) and use those. If the model is a `.bbmodel` file, your work is done! The generator will extract the textures and mcmeta files for you automatically. However, if you are using a `.json` model, the generator will read the textures from the .json file and look for them in the `Pack/Assets/textures` folder (similar to how a resource pack works) and use those.
The Material and CustomModelId of the Mythic item will be used for generating the pack. The Material and CustomModelId of the Mythic item will be used for generating the resource pack.
## Advanced Item Configuration ## Advanced Item Configuration
...@@ -326,4 +326,8 @@ Generation: ...@@ -326,4 +326,8 @@ Generation:
Shaders: Shaders:
Enabled: false Enabled: false
Shader: lessfancypants Shader: lessfancypants
``` ```
\ No newline at end of file
<!-- LINKS -->
[Packs]: https://git.lumine.io/mythiccraft/MythicMobs/-/wikis/Packs
\ No newline at end of file
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