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1.6.0 (dev builds)
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|
=====
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Highlights
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----------
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- Custom blocks now usable in all MM mechanics and conditions
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Furniture
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---------
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### Display Entities (1.19.4+)
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- Added support for DisplayEntity furniture with Furniture.Type option
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```
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Furniture:
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Type: DISPLAY
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```
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Type will default to DISPLAY on 1.19.4+ and ITEM_FRAME on earlier versions. DISPLAY should be backwards compatible with the default options.
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Old furniture should continue to work as normally and will auto-convert types if moved.
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If you're using ViaBackwards and can't use Display entities, set `Configuration.Furniture.DefaultType: ITEM_FRAME` in your config.yml
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### Hitboxes (1.19.4+)
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|
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- Added hitbox support for furniture on 1.19.4+ using Interaction Entities.
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|
|
```
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Chair:
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Furniture:
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Hitbox:
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Height: 1
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Width: 1
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|
```
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Defaults to 1x1 if the furniture has no barriers, or 0 if it does.
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Triggers
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|
--------
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|
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- Added ~onPressF:HAND and ~onPressF:OFFHAND
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|
Bug Fixes/Other
|
|
|
---------------
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|
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- Fixed several bugs with item updating
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|
|
- Fixed ArrayIndexOutOfBoundsException in ItemManager
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|
|
- Fixed bugs with glowing furniture
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|
|
- Fixed `Options.Placeable`
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|
|
- Fixed NPE in custom block loading with latest MM
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|
|
- Fixed obscure dupe involving giving items from console
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|
|
- Fixed several other potential dupe glitches
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|
1.5.0
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|
=====
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|
... | ... | |