consumeitem mechanic doesn't remove items if the stacked amount is higher than 1
Have an item run something like:
- consumeitem{i=apple;a=1} @Self ~onUse
If you only have x1 of the item, it will get removed. But if you have x2 or more, it won't.
Crucible - 2.2.0 | Mobs - 5.10.1 | Purpur 1.21.8
Edited by Penumbrae