Model Scale attribute
Feature Suggestion (Not an Issue)
Scale attribute right now only supports only one double number, however the display entities allow to scale things separately in x y z plains. Would be handy to have possibility to scale models separately in different planes. Has some wide usage in dynamic mob/player skills that requires some changes dependent on the distance between a target and the caster
As an extra addition, definitely not vital or required, would be interesting if we could scale separate bones as well
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