Update Procedural Dungeons authored by MarcatoSound's avatar MarcatoSound
...@@ -17,7 +17,7 @@ Rooms are saved in a `rooms` folder inside your dungeon, and consist of a YAML f ...@@ -17,7 +17,7 @@ Rooms are saved in a `rooms` folder inside your dungeon, and consist of a YAML f
![](https://i.imgur.com/yEtjJhk.png) ![](https://i.imgur.com/yEtjJhk.png)
**Connectors** ## Connectors
Rooms are configured with a set of connectors. These connectors are what the dungeon generator will use to attach rooms together, lining them up. Connectors MUST be placed at the edge of a room, but you can have as many as you want, including multiple connectors on the same side of the room. This is incredibly powerful for creating dungeons with multiple floors. Rooms are configured with a set of connectors. These connectors are what the dungeon generator will use to attach rooms together, lining them up. Connectors MUST be placed at the edge of a room, but you can have as many as you want, including multiple connectors on the same side of the room. This is incredibly powerful for creating dungeons with multiple floors.
Connectors have options for what other rooms are allowed to connect to them, which can ALSO be further customized with a "weight" value to raise and lower the likelihood of a room being chosen at this connector. Connectors have options for what other rooms are allowed to connect to them, which can ALSO be further customized with a "weight" value to raise and lower the likelihood of a room being chosen at this connector.
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