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Mythic Mobs Integration · Changes

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Update Mythic Mobs Integration authored Oct 26, 2022 by MarcatoSound's avatar MarcatoSound
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Mythic-Mobs-Integration.md
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......@@ -42,4 +42,20 @@ Checks if the target player is on cooldown from accessing the specified dungeon.
- `dungeononcooldown`
**Arguments:**
- **dungeon | d** :: The name of the dungeon we are checking the cooldown of.
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- **dungeon | d** :: The name of the dungeon we are checking the cooldown of.
Elements with Mythic Mobs Support
----------------
Some Dungeon elements (such as functions, triggers, etc.) have support for Mythic Mobs objects. Here's a list of them!
**Mob Spawner Function**
The "Mob Spawner" function allows you to specify the name of a Mythic Mob in place of a vanilla Minecraft entity.
**Mythic Skill Function**
The "Mythic Skill" function allows you to specify a Mythic Skill you want performed at the function's location. This basically allows you to make a function that can do *anything* a Mythic Mobs skill can do and gives you access to all of the mechanics available to you in Mythic Mobs!
**Loot Table Rewards Function**
The "Loot Table Rewards" function allows you to specify a Mythic Mobs drop table as the name of your loot table in place of a Mythic Dungeons loot table. Unfortunately, there is no support for editing Mythic Mobs drop tables in the loot table editor at this time.
**Mythic Condition**
The "Mythic Condition" condition allows you to use Mythic Mobs conditions and their syntax, however the support is limited and not all conditions will work due to how specific and situational some of them are!
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NOTE: Items marked with * are incomplete or unwritten.

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