Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicDungeons MythicDungeons
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 90
    • Issues 90
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Metrics
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Snippets
    • Snippets
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicDungeonsMythicDungeons
  • Wiki
  • Functions YML

Functions YML · Changes

Page history
Create Functions YML authored Jun 11, 2022 by MarcatoSound's avatar MarcatoSound
Show whitespace changes
Inline Side-by-side
Showing with 5 additions and 0 deletions
+5 -0
  • Functions-YML.md Functions-YML.md +5 -0
  • No files found.
Functions-YML.md 0 → 100644
View page @ 19bd3fe1
Mythic Dungeons features an extensive in-game editor to set up all your functions, triggers and conditions. However, there may be some situations where you don't want to - or perhaps, can't - get in-game to edit the dungeon's functions.
All dungeons have a `functions.yml` file in their map folder that contains all of the functions and their save data.
[Work in Progress]
\ No newline at end of file
Clone repository
General Info
  • Commands and Permissions
  • Plugin Config
  • How it all Works
Guides
  • Getting Started
  • Your First Dungeon*
  • Importing from DXL
Dungeon Elements
  • Dungeon Config
  • Functions
  • Triggers
  • Conditions
Advanced Info
  • Editing Functions in YML*