[Bug] DXL Importer fails when using a custom world container

Greetings, I found out that attempting to import DXL worlds with /dxlimport fails if you have a custom world container set in your startup flags. It fails stating that the map you are trying to import does not exist. (Setting a custom world container will store your worlds in a folder instead of in the root directory of the server for better organization.)

Steps to reproduce:

  1. Add --world-container worlds to your server startup flags, OR add the line world-container: worlds to bukkit.yml
  2. Start your server and attempt to /dxlimport a DXL map.

Server Information:

  • Paper 1.19 (Build 66)
  • MythicDungeons 1.0.3 (Build 24)
Edited Jul 23, 2022 by Dragon
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