|  |  | Items you create must all have an item type: blunt weapon, armor, consumable, etc. Every item type has a specific set of item stats/options/tags that you can use to customize your item. Items which have the same type also share unique **type passive effects**. | 
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|  |  | Item types are split into **type sets** which have also their unique set of passive effects. | 
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|  |  | ##  Slashing | 
|  |  | When performing a melee attack, slashing weapons deal damage in a cone behind your initial target. | 
|  |  | * Sword, Greatsword, Katana | 
|  |  | * Axe, Greataxe | 
|  |  | * Halberd | 
|  |  |  | 
|  |  | ## Piercing | 
|  |  | * Thrusting Sword | 
|  |  | * Dagger | 
|  |  | * Spear, Lance | 
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|  |  | ## Blunt | 
|  |  | Blunt weapons deal AoE (area of effect) damage around the target. | 
|  |  | * Hammer, Greathammer | 
|  |  | * Gauntlet - can stun entities [right-click] | 
|  |  | * Lute, Stave | 
|  |  | * Greatstaff | 
|  |  |  | 
|  |  | ## Offhand (Accessories) | 
|  |  | Offhand items are the only items that can apply their stats when held in the off hand. | 
|  |  | Tome | 
|  |  | * Catalyst, Talisman | 
|  |  | * Off-Catalysts (catalysts only apply their stats when held in main hand, off-catalysts also apply their stats on the off hand). | 
|  |  | * Shield, Greatshield | 
|  |  |  | 
|  |  | ## Range | 
|  |  | Range weapons have different item passives depending on their item types. | 
|  |  | * Wand - can cast magic attack [left click] & can knock enemies back [right click on entity] | 
|  |  | * Staff - same as Wand | 
|  |  | * Bow, Greatbow | 
|  |  | * Whip - ranged whip attack [left click] | 
|  |  | * Crossbow - can fire arrows [left click] | 
|  |  | * Musket - can fire musket bullets [right click] | 
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|  |  | ## Extra | 
|  |  | * Armor - applies effects when worn | 
|  |  | * Tool - can has custom enchants | 
|  |  | * Consumable - can be consumed [right click] and applied on items [drag & drop] | 
|  |  | * Miscellaneous | 
|  |  | * Gem Stone - can be applied on items [drag & drop] | 
|  |  | * Material - can be used to craft other items at the advanced workbench. | 
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