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Abilities · Changes

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Updated Abilities (markdown) authored Oct 21, 2019 by Joshua - Flirtey's avatar Joshua - Flirtey
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Abilities.md
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...@@ -19,7 +19,7 @@ name: <Ability name displayed in item lore> ...@@ -19,7 +19,7 @@ name: <Ability name displayed in item lore>
cooldown: <Default cooldown value> cooldown: <Default cooldown value>
damage: <Default damage value> damage: <Default damage value>
```` ````
MMOItems requires premium MythicMobs (at least 4.7.0) in order to function.
In order to setup a MM ability in MMOItems, you need to specify three different things: the **MM internal skill name** which will be used by MMOItems to detect and cast the corresponding MM skill, the **ability name** which is used by MMOItems to display the ability in the item lore, and the **modifiers** the ability has as well as the default modifier values.\ In order to setup a MM ability in MMOItems, you need to specify three different things: the **MM internal skill name** which will be used by MMOItems to detect and cast the corresponding MM skill, the **ability name** which is used by MMOItems to display the ability in the item lore, and the **modifiers** the ability has as well as the default modifier values.\
For instance, if you want the ability to also have a `damage` modifier, for a damaging projectile for example, you only need to add to the config file: `damage: 6` if you want the default damage value to be 6. For instance, if you want the ability to also have a `damage` modifier, for a damaging projectile for example, you only need to add to the config file: `damage: 6` if you want the default damage value to be 6.
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