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Plugin Configuration · Changes

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Update Plugin Configuration authored Jan 29, 2025 by wordandahalf's avatar wordandahalf
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Plugin-Configuration.md
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...@@ -145,7 +145,7 @@ This documents fields under the `boss-bar` configuration node. ...@@ -145,7 +145,7 @@ This documents fields under the `boss-bar` configuration node.
| `color` | `YELLOW` | Which color is used for passthrough boss bars. | | `color` | `YELLOW` | Which color is used for passthrough boss bars. |
# Vanilla HUD Elements # Vanilla HUD Elements
`elements` allows users to configure the appearance and location of vanilla HUD elements. Here is a table describing how each element can be controlled: `elements` allows users to configure the appearance and location of vanilla HUD elements. This table describes how each element can be controlled:
| Element | Description | Can Move? | Can Hide? | | Element | Description | Can Move? | Can Hide? |
| ------- | ----------- | --------- | --------- | | ------- | ----------- | --------- | --------- |
...@@ -168,6 +168,7 @@ elements: ...@@ -168,6 +168,7 @@ elements:
VEHICLE_HEALTH: default VEHICLE_HEALTH: default
``` ```
Any element can have this value.
</details> </details>
<details> <details>
...@@ -181,6 +182,8 @@ elements: ...@@ -181,6 +182,8 @@ elements:
``` ```
With the generated resource pack, the player's health and hunger bars will now be invisible. With the generated resource pack, the player's health and hunger bars will now be invisible.
Only elements that can be hidden can use `hidden`.
</details> </details>
<details> <details>
...@@ -202,6 +205,8 @@ elements: ...@@ -202,6 +205,8 @@ elements:
``` ```
This results in an experience number always in front of the HUD but vertically offset downward. This results in an experience number always in front of the HUD but vertically offset downward.
Only elements that can be moved can use `front`.
</details> </details>
<details> <details>
...@@ -223,6 +228,7 @@ elements: ...@@ -223,6 +228,7 @@ elements:
y: 20.0 y: 20.0
``` ```
Only elements that can be moved can use `behind`.
</details> </details>
# HUD Updating # HUD Updating
......
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