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</details>
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# HUD Updating
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This documents fields under the `updaters` configuration node. | 
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`updaters` allows you to configure the events that MythicHUD uses to update the players' custom HUDs.
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| Value | Description |
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| ----- | ----------- |
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| `CONSUMING` | When a player begins to consume food, potions, etc. |
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| `ARMOR` | When a player's armor changes, whether via equipping, un-equipping, etc. |
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| `AIR` | When a player's remaining air changes, e.g., while under water. |
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| `EXPERIENCE` | When a player's experience changes, e.g., after accumulating an experience orb. |
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| `RESPAWNING` | When a player dies and respawns. |
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<details>
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<summary><b>Example</b></summary>
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```yaml
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updaters:
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    CONSUMING: false
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    RESPAWNING: true
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    ARMOR: false
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    AIR: false
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    EXPERIENCE: false
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```
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This configures the plugin only to update the players' custom HUDs when respawning (in addition to the configured update interval above).
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</details> | 
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