... | @@ -20,16 +20,16 @@ Generation: |
... | @@ -20,16 +20,16 @@ Generation: |
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```
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```
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- `/hud reload` must be used *before* `/mm i generate` generates the Crucible resource pack to get HUD asset updates.
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- `/hud reload` must be used *before* `/mm i generate` generates the Crucible resource pack to get HUD asset updates.
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---
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---
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### Oraxen
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### Nexo
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- The `hide_scoreboard_numbers` config setting must be set to false, as it this conflicts with MythicHUD's elements.
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- Any sort of `hide_scoreboard_numbers` config setting must be set to false, as it this conflicts with MythicHUD's elements.
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- Make sure `/plugins/Oraxen/pack/shaders/core/rendertype_text.json` and `/rendertype_text.vsh` do not exist, or they will keep interfering with your HUDs.
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- Make sure `/plugins/Nexo/pack/shaders/core/rendertype_text.json` and `/rendertype_text.vsh` do not exist, or they will keep interfering with your HUDs.
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- Copy MythicHUD's resource pack elements to `/Oraxen/pack/assets/`, which can be configured in MythicHud's config:
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- Copy MythicHUD's resource pack elements to `/Nexo/pack/assets/`, which can be configured in MythicHud's config:
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```yaml
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```yaml
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copy-resource-pack:
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copy-resource-pack:
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enabled: true
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enabled: true
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namespaces:
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namespaces:
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minecraft: "Oraxen/pack/assets"
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minecraft: "Nexo/pack/assets"
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mythichud: "Oraxen/pack/assets"
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mythichud: "Nexo/pack/assets"
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```
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```
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---
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---
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### ItemsAdder
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### ItemsAdder
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... | | ... | |