|
|
|
Item Creation
|
|
|
|
-------------
|
|
|
|
Crucible is an add-on for MythicMobs, and uses the same existing item system. This means that you simply add the additional configs to items that you've already made in your MythicMobs folder.
|
|
|
|
|
|
|
|
**Crucible does not have its own Items folder.**
|
|
|
|
|
|
|
|
Skills are added to items in a **Skills:** block, using the exact same syntax as mob skills.
|
|
|
|
|
|
|
|
For example, this item would draw a line of fire to the location you're looking at when you right-click:
|
|
|
|
```
|
|
|
|
SpecialSword:
|
|
|
|
Id: DIAMOND_SWORD
|
|
|
|
Display: '&6A Sword with a Skill'
|
|
|
|
Skills:
|
|
|
|
- effect:particleline{p=flame} @targetlocation ~onUse
|
|
|
|
```
|
|
|
|
Most mechanics and conditions from MythicMobs can be used on items - almost anything that makes sense will work how you'd expect. Crucible also supports most skill triggers, and also adds a bunch of new skill triggers, for activating your skills.
|
|
|
|
|
|
|
|
You can read more about the new toys Crucible adds for skills in the manual:
|
|
|
|
|
|
|
|
### New Mechanics
|
|
|
|
* [Item Mechanics](Skills/Mechanics)
|
|
|
|
* [Item Targeters](Skills/Targeters)
|
|
|
|
* [Item Triggers](Skills/Triggers)
|
|
|
|
* [Item Conditions](Skills/Conditions)
|
|
|
|
### Special Features
|
|
|
|
* [Ammo System / Making Guns](Ammo)
|
|
|
|
* [Special Options](Options) |
|
|
|
\ No newline at end of file |