... | @@ -2,6 +2,27 @@ Furniture |
... | @@ -2,6 +2,27 @@ Furniture |
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Crucible allows people to create "furniture", custom objects that can be placed in the world. These custom objects can be interacted with in different ways, and can also utilize skills!
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Crucible allows people to create "furniture", custom objects that can be placed in the world. These custom objects can be interacted with in different ways, and can also utilize skills!
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Items that are configured to be furniture will have their corresponding furniture object placed in the world where the player is looking when right-clicked, and will drop the original item when broken by default (unless configured otherwise).
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Furniture objects are rendered using custom modeled objects placed in either Item Frames or Armor Stands.
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Furniture Options
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All options are placed under a "Furniture" section on an item.
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### Base Options
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- `Material` - The material of the furniture object.
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- `Model` - The CustomModelData ID of the furniture object.
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- `Health` - How many times a piece of furniture has to be punched within a short interval to break.
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### Extra Blocks
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Furniture can be configured with several special extras that are placed in the world along with it:
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- Barrier Blocks
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- Light Blocks (with light level)
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- Seats (the closest seat is chosen when a player right-clicks the furniture)
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Extra blocks are configured from the perspective of an object placed when the player is facing **yaw = 0**, and are rotated accordingly depending on how the furniture is placed.
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Example Configuration
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Example Configuration
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```
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```
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... | @@ -12,6 +33,7 @@ TestFurniture: |
... | @@ -12,6 +33,7 @@ TestFurniture: |
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Furniture:
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Furniture:
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Material: GOLD_NUGGET
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Material: GOLD_NUGGET
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Model: 5
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Model: 5
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Health: 3
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Barriers:
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Barriers:
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- 0,0,0
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- 0,0,0
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Lights:
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Lights:
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