Crucible allows people to create "custom blocks" using the extra block states from mushroom blocks, note blocks, or tripwires.
Crucible allows people to create "custom blocks" using the extra block states from mushroom blocks, note blocks, tripwires or chorus plants.
Items that are configured to be blocks will have their corresponding block placed in the world where the player is looking when right-clicked, and will drop the original item when broken by default (unless configured otherwise).
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@@ -6,10 +6,12 @@ Items that are configured to be blocks will have their corresponding block place
## Custom Block Options
All options are placed under a `CustomBlock` section on an item.
MUSHROOM_BLOCK and NOTE_BLOCK are considered as "solid" blocks, these blocks need a path to the texture to generate itself, other blocks (TRIPWIRE and CHORUS) are non solid this means you can omit the `Texture` field and Crucible will use the model assigned to the item
### Base Options
-`Type` - The type of custom block, defaults to mushroom (MUSHROOM_BLOCK, NOTE_BLOCK, or TRIPWIRE)
-`Type` - The type of custom block, defaults to mushroom (MUSHROOM_BLOCK, NOTE_BLOCK, TRIPWIRE, CHORUS)
-`Id` - The ID of the custom block.
-`Texture` - The path of the texture the block will use
-`Texture` - The path of the texture the block will use, or none if block is non solid