Bow tension condition

Summary

Add bow tension condition

Usage

Custombowskill:
  Conditions:
  - Bowtension{t=>0.75}
  Skills:
  - effects here

This skill will only fire if the bow has been drawn more than 75% of the way. Could also be done like this:

Custombowskill:
  Conditions:
  - Bowtension{t=22}
  Skills:
  - eff

This version will only fire the skill if the bow has been held for 22 ticks or more. (the default time to fully charge a bow).

Value

Allows easy creation of custom bows that check to make sure the player is not arrow spamming

Priority

Whatever. The second implementation seems easy to write since it is just starting a timer when a bow is first drawn and then comparing the timer.

Implementation

Ive submitted like 10 tickets by this point and i still dont know what this means

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