Stats tooltips appear incorrectly

Summary

When using static/setter stats modifiers on items, the tooltips do not appear correctly on items.

Steps to reproduce

Here is the ATTACK_DAMAGE stat that will be used in both examples:

ATTACK_DAMAGE:
  Enabled: true
  AlwaysActive: false
  Display: '<#AEC6CF>Damage'
  Tooltips:
    Additive: '+<value> Damage'
    Multiply: '+<value> Damage'
    Compound: 'x<value> Damage'
    Setter: '<display>: <value>'
    Rounding: 0
  BaseValue: 1

Here is the first item, with its attached lore template:

WarriorsSword:
  Template: Weapon
  Display: <gray><bold>Warrior's Sword
  Model: 1
  Generation: item/warriors_sword
  Stats: 
  - ATTACK_DAMAGE 9 SETTER
  - ATTACK_SPEED 1.0 SETTER
  - CRITICAL_STRIKE_CHANCE 0.25 SETTER
  - CRITICAL_STRIKE_DAMAGE 0.56 SETTER
  Skills:
  - skill{s=SwordAttack} @self ~onSwing
  Lore:
    Template: Weapon
    Rarity: <gray><bold>Common
    Abilities: <dark_gray>A blade forged for warriors...
Weapon:
  Lines:
  - <lore.Rarity>
  - <dark_gray><st>-----------------------
  - <lore.stats>
  - <dark_gray><st>⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
  - <lore.Abilities>

And here is the second item which will be used as an example:

WarriorsSword:
  Display: <gray><bold>Warrior's Sword
  Model: 1
  Generation: item/warriors_sword
  Stats: 
  - ATTACK_DAMAGE 9 SETTER
  - ATTACK_SPEED 1.0 SETTER
  - CRITICAL_STRIKE_CHANCE 0.25 SETTER
  - CRITICAL_STRIKE_DAMAGE 0.56 SETTER
  Skills:
  - skill{s=SwordAttack} @self ~onSwing
  Lore:
    - <stat.ATTACK_DAMAGE>

Current behavior

Here is what the first item appears as:

image

And here is what the second item appears as:

image

Intended correct behavior

The first item should both have the attack damage stat shown as ": ", however it is instead shown as "Force . Note that I have also tried using Static: instead of Setter:.

For the second item, not only does it not use the tooltip, but it also doesn't apply the color codes in the display.

And for both items the rounding isn't performed properly.