Furniture Variables
Please add functionality to enable furniture to store variables. Considering the furniture as the CASTER scope for skills, or the TARGET scope with Crucible furniture targeters, would open countless options for new behaviors that currently require a companion mob to track vars on.
Something like a furniture variable scope. Combined with onChat, this would allow furniture like signs to have player input messages. Possible example config below:
FurnitureSkills:
- message{m=Enter Message} @trigger ~onBlockPlace
- message{m="<furniture.var.message>"} @trigger ~onInteract
- onChat{onChat=setvariable{var=furniture.message;value=<skill.var.input>;type=STRING};d=200} @trigger ~onBlockPlace