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MythicCrucible MythicCrucible
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  • #21

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Created May 21, 2021 by Andrea Di Giovanni@Cendi

I have two good suggests

Hi, i have a good suggest. Before i talk with an helper and he said me to suggest this mechanic here. The suggest is to implement a crucible mechanic to permict at the items to repair itself. For example "setUtilizes" or "setDurability" that permict to modify the item. For example i want to repair a piece of armor where i wear it. I make a skill onTimer:X and in the skill i set the condition to wearing the piece of armor and in the skills mechanic i can do "setUses" or "setDurability"

Another good suggest is to implement a doppleganger mechanic for the mobs or better, implement the internal_mobname placeholder. This is very useful when i execute a mechanic with all custom mobs, because <target.name> has the limit to read the display name, but if the display name is coloured, the <target.name> is useless in some cases

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