[Suggestion] An onItemBreak trigger
Summary
An onItemBreak trigger that activates when the item its attached to breaks from durability loss
Value
Currently there is no way to detect an item being "lost" or "unequipped" when its due to durability loss as onUnEquip only detects item loss via clicking it off or death. This would be nice for making variable based set bonuses, among other variables that need to be removed when items disappear.