[Issue - Suggestion] ModelSet replacing the model with animation in first person view
Hello!
I'm trying to make a deployable light-saber type weapon, or a sword that gets imbued with fire upon rick-clicking. Using the ModelSet mechanic gets it to work, but in the first person view, it looks as if it was a new item, therefore making the animation of sending it downwards and making as if i was using the mouse wheel to go through my whole inventory. This doesn't really let the player notice the animation that the different models (fire sword) make up. Is there a way we can avoid this?
Is this the way it is intended to be? Any way we can make this smooth, so it looks like an actual animation? It looks good from 3rd person, though.