added the OnCooldownSkill option and formatted the code with yaml highlighting authored by Lxlp's avatar Lxlp
...@@ -7,12 +7,12 @@ targeter is specified. ...@@ -7,12 +7,12 @@ targeter is specified.
Syntax Syntax
------ ------
```yaml
Skills: Skills:
- skill{skill=AnotherSkill} @Target ~onAttack - skill{skill=AnotherSkill} @Target ~onAttack
- skill{s=AnotherSkill} @Trigger ~onSpawn - skill{s=AnotherSkill} @Trigger ~onSpawn
- skill:OtherSkill @Trigger ~onDeath - skill:OtherSkill @Trigger ~onDeath
```
The attribute "sync=true" will be inherited by any sub-skills and cannot The attribute "sync=true" will be inherited by any sub-skills and cannot
be set to *false* later in a skill-tree. be set to *false* later in a skill-tree.
...@@ -27,6 +27,7 @@ Cooldown ...@@ -27,6 +27,7 @@ Cooldown
Skill configurations are capable of utilizing cooldown Skill configurations are capable of utilizing cooldown
Add cooldown to your skills like this: Add cooldown to your skills like this:
```yaml
internal_skillname: internal_skillname:
Cooldown: <seconds> Cooldown: <seconds>
Conditions: Conditions:
...@@ -36,13 +37,36 @@ Add cooldown to your skills like this: ...@@ -36,13 +37,36 @@ Add cooldown to your skills like this:
- mechanic{} - mechanic{}
- ... - ...
```
Note that this only applies for skill configurations that are saved as Note that this only applies for skill configurations that are saved as
skill-files in */MythicMobs/Skills*. Cooldown can't be added to skill-files in */MythicMobs/Skills*. Cooldown can't be added to
mechanics called directly in mob configuration files. mechanics called directly in mob configuration files.
OnCooldownSkill
---------------
If the metaskill is triggered while on cooldown, this option allows for it to launch another metaskill instead
```yaml
internal_skillname:
Cooldown: <seconds>
OnCooldownSkill: internal_fallbackskill_name
Skills:
- mechanic{}
- ...
internal_fallbackskill_name:
Skills:
- mechanic{}
- ...
```
Note that the skill you set as the value of OnCooldownSkill can itself have a OnCooldownSkill option.
Examples Examples
-------- --------
```yaml
Skills: Skills:
- skill{s=AnotherSkill;sync=true} @Target ~onAttack - skill{s=AnotherSkill;sync=true} @Target ~onAttack
- skill{s=ice_bolt;sync=true} @Target ~onTimer:100 - skill{s=ice_bolt;sync=true} @Target ~onTimer:100
...@@ -53,3 +77,4 @@ Examples ...@@ -53,3 +77,4 @@ Examples
skill=leafs; skill=leafs;
sync=true sync=true
} }
```
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