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## Description
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Deals damage equal to a percent of the player's max health, where 1 is
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100%. Inherits every attribute of the [Damage](skills/mechanics/damage) mechanic.
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100%. Inherits every attribute of the [Damage](/skills/mechanics/damage) mechanic.
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## Attributes
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... | ... | @@ -8,7 +8,7 @@ Deals damage equal to a percent of the player's max health, where 1 is |
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|-----------|-----------|----------------------------------------------------------------------|---------|
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| percent | p | The percentage to damage the target | 0.1 |
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| currentHealth | current, c, ch |Whether it calculates the percent from your original or current health| false |
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> This mechanic inherits every attribute of the [damage](skills/mechanics/damage) mechanic
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> This mechanic inherits every attribute of the [damage](/skills/mechanics/damage) mechanic
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>> The `amount` attribute is ignored
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