| ground | | Whether to target ground entities. Will ignore flying and water entities if used |
- creatures *(any type of sentient entity)*
| water | | Whether to target water entities. Will ignore flying and ground entities if used |
- flyingmobs
| flying | | Whether to target flying entities. Will ignore ground and water entities if used |
- marker
| self | caster | Whether the caster of the mechanic can be targetd |
- monsters *(hostile mobs)*
| player | | Whether players can be targeted |
- NPCs *(Citizens NPCs, ignored by default)*
| creative | | Whether creative mode players can be targeted |
- players
| spectator | | Whether spectator mode players can be targeted |
- samefaction *(mobs marked with the same faction type)*
| armorstand| armor_stand | Whether armor stands can be targeted |
- spectator *(ignored by default)*
| marker | | Whether markers can be targeted |
- vanilla
| npc | | Whether Citizens NPCs can be targeted |
- villager
| animal | | Whether animals can be targeted |
- watermobs
| creature | | Whether creatures can be targeted |
- owner
| monster | | Whether monsters can be targeted |
- More coming later...
| villager | | Whether villagers can be targeted |
You can also turn off specific filters by just adding the option
> If neither `ground`, `water` and `flying` are used and the default filters do not include any of them, then `Players`, `ArmorStands`, `Markers`, `Creative`, `Spectator`, `CitizensNPCs`, `Animals`, `Creatures`, `Monsters` and `Villagers` will also be ignored
**targetXXXXX** replacing XXXXX with the filter name, e.g.
**targetPlayers=false** or **targetcreative=true**
#### Ignore Attribute
| Ignore Filter | Aliases | Description |
Note: As of MM 4.15 or MM 5.0, you can set the default target filters in MythicMobs/config.yml
You can also specifically set whether to target a specific type of entity or not by using the attributes below. The effects of these attributes override the effects of the more generic target/ignore attributes for the specific entity type the attribute handles
> Use this to explicitly target players and entities in the same faction alongside any other valid target there may be, while also not targeting the owner of the caster
## Target Limits
## Target Limits
All entity and location targeters also support target limits (as of v5.0.4). With this you can limit how many entities/locations are targeted, including the order in which they are selected.
All entity and location targeters also support target limits (as of v5.0.4). With this you can limit how many entities/locations are targeted, including the order in which they are selected.