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  • #484

Closed
Open
Created Jul 31, 2021 by Dragon@DragonEye

Skeletons equipped with bows behave strangely

Greetings, I seem to be noticing an issue on my server with MythicMobs skeletons when equipped with bows.

  • First issue is that skeletons seem to fully heal their health when shooting.
  • Second issue is that skeletons are firing once per second, which is much quicker than vanilla skeleton behavior.

Server Information: Paper 1.17.1 (Build 139) MythicMobs 5.0.0 (Build 3696) Issue started around Build 3686 (Not sure exactly which build, did not have the time to test yet)

To reproduce the issue, summon this skeleton or any MythicMobs skeleton equipped with a bow.

D_Skeleton_20:
  Type: SKELETON
  Display: '&7Skeleton &e(Lvl 20)'
  Health: 50
  Damage: 5.5
  Armor: 0
  Faction: Undead
  Equipment:
  - BOW HAND
  Options:
    AlwaysShowName: true
    PreventRandomEquipment: true
    PreventItemPickup: true
    PreventOtherDrops: true
    PreventSunburn: true
    Despawn: true
    Persistent: false
    KnockbackResistance: 0.9
    MaxCombatDistance: 128
    FollowRange: 40
    MovementSpeed: 0.2
    Silent: false
    Invincible: false
    NoAI: false
    NoDamageTicks: 5
Edited Jul 31, 2021 by Dragon
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