Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 132
    • Issues 132
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Issues
  • #263

Closed
Open
Created Jan 11, 2021 by Akim91@Akim91Reporter

Glitched Mythic Mobs VanillaMobs.yml Spawn

Summary

Wahrheit and I have been diagnosing this bug together in the general-support-mythicmobs-premium channel.

https://discord.com/channels/213109157983813633/433846386166071306/798283066450640987

That link is were we start the debugging process and begin to hone in on the cause.

When damaging any vanillamobs.yml set mob as soon as it spawns, you can make it invulnerable and glitched out. The glitched out part can be fixed by dying or logging out and back in, it will then look normal again. It will still be invulnerable though. I could not get this to happen when spawning a vanilla mob that had not be set inside of the vanillamobs.yml file, and i could not get this to happen on a mythic mob set inside of the necromancermobs.yml.

Any entity damaging the vanillamobs.yml mob as soon as it spawns can make this happen. I have successfully made it happen while using a zombie pet, a skeleton pet, a wolf pet, and using a sword on myself. I have successfully made it happen to a zombie, skeleton, and drowned vanillamobs.yml mob.

The only way to make the mob stop being invulnerable is to stop your server and restart it. You can then kill it like normal.

Kill methods I have tried after it glitched out are the following:

  1. /mm m killall
  2. /mm m kill skeleton / zombie / drowned
  3. minecraft:kill @e[type=skeleton] / zombie / drowned
  4. minecraft:kill @e[type=!player]

Steps to reproduce

  1. Set a mob up inside the vanillamobs.yml file. You can just add ZOMBIE: and Health:. The bare minimum is sufficient.
  2. spawn it with /mm m spawn zombie
  3. hit it with a sword immediately.

tip: have the command in your chat pre-typed out and use your left hand to press enter, as soon as you do have your sword ready and left click. See first video in Current Behavior

Current behavior

The first video below shows that i cannot glitch a mythic mob, but can immediately glitch a vanillamobs.yml mob

Minecraft_1.16.4_-_Multiplayer__3rd-party_Server__2021-01-11_17-17-53

The next video shows a vanillamobs.yml mob being glitched by my pet

GlitchedDeathShort

Intended correct behavior

The mob should take damage like normal.

Server log file

Server Log with debug level 8: https://pastebin.com/XDhuPRjn This one gets glitched out by my pet and shows all commands to kill did not work.

Server Log with debug level 9: https://pastebin.com/V5HsWjzv line 817 is when i spawn the mob. This one gets glitched out by me

VanillaMobs.yml: https://pastebin.com/NcauD81P

MythicMob pet: https://pastebin.com/zHxR90ka - use /mm test cast Necromancer_SkeletalWarrior to spawn it

MythicMob pet skills: https://pastebin.com/gCnHfHmZ

Denizen debug paste of the entity with 2200 health after glitched out: https://one.denizenscript.com/paste/79624 my sword deals 1000 damage, so i should not have 1 shot this and it still glitched

Denizen debug paste of the entity with 22 health after glitched out: https://one.denizenscript.com/paste/79623

Server: 1.16.4

MM: 4.11.0 build 8bd4219a

Denizen: Denizen-1.1.8-b1723-REL This was only added it Wahr's request, the glitch still happens with just mythic mobs installed.

Edited Jan 11, 2021 by Akim91
Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking