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  • #1794

Closed
Open
Created Dec 18, 2024 by Hycyntria@Hycyntria

Ghast shooting projectiles backwards

Summary

When setting up a projectile for a ghast, it did not shoot the projectile to the location of the player, instead it looks to be shooting it backwards.

Steps to reproduce

https://pastebin.com/XTNiqFhy mob config used https://pastebin.com/2KFP1XGp skill config used (tried both with and without targetnearestplayer) https://www.youtube.com/watch?v=w3GzxICnV2k video example of the bug

Current behavior

Ghasts seem to currently not be able to have proper functioning projectiles.

Intended correct behavior

The projectile should target the player/playerlocation as intended.

Provide a link to a Pastebin paste with a copy of your server's latest.log file from startup to "Done!" AND includes a player connecting.

https://mclo.gs/Jc5yVeo - note this issue has also been tested on a test server of skykiller63

Provide a link to a Pastebin paste with an excerpt of your latest.log file that includes debug output where you trigger the bugged behavior.

https://mclo.gs/b5E6P76

Describe what you think the issue or any potential fixes may be.

fixing the unintended backwards firing of projectiles from ghasts.

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