Skip to content

GitLab

  • Projects
  • Groups
  • Snippets
  • Help
    • Loading...
  • Help
    • Help
    • Support
    • Community forum
    • Submit feedback
    • Contribute to GitLab
  • Sign in
MythicMobs MythicMobs
  • Project overview
    • Project overview
    • Details
    • Activity
  • Issues 132
    • Issues 132
    • List
    • Boards
    • Labels
    • Service Desk
    • Milestones
  • Operations
    • Operations
    • Incidents
  • Analytics
    • Analytics
    • Repository
    • Value Stream
  • Wiki
    • Wiki
  • Members
    • Members
  • Activity
  • Create a new issue
  • Issue Boards
Collapse sidebar
  • MythicCraft
  • MythicMobsMythicMobs
  • Issues
  • #1604

Closed
Open
Created May 24, 2024 by adfa0107@adfa0107

Zombie's Armor cannot be set to 0

Summary

I wrote the code to set Zombie's armor to 0, but Zombie's armor is set to 2 set in Minecraft When the armor is set to 1, it seems to work well, so it seems to be a problem when the armor is set to 0

Steps to reproduce

Zombie:
  Type: ZOMBIE
  Health: 1200
  Armor: 0

Current behavior

I can't make a zombie with 0 armor

Intended correct behavior

If I set armor to 0 in code, zombies with armor set to 0 should come out

Proposed fixes

There seems to be no code running to set the armor to 0 because the code was written assuming that all entities in Minecraft have 0 armor

Assignee
Assign to
None
Milestone
None
Assign milestone
Time tracking