Random Spawns not functional after World Reset
How to Reproduce
Reset a world using something such as XenoWorldReset or CyberWorldReset, then check the random spawns of that world, and see that mobs do not randomly spawn.
Issue
We use a plugin that automatically resets our Resource world after 3 days. Once that time is up, the world resets. However, when it resets, between the time that the reset occurred, and the next server restart, random mob spawns do not work in that world. You can fix this by restarting the plugin. However, obviously that is just a temporary, and manual fix to the issue.
Intended Behavior
The random spawns should still happen even after the world is reset.
Server Startup Log