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  • #1155

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Created Jun 10, 2023 by Neptune@NeptuneDaFish

MythicMobs not using CreatureSpawnEvent for spawning?

Hello, earlier today I was trying to use a plugin to remove the hit-cooldown when you hit a mob, the plugin works well with vanilla mobs just not mythicmobs, although when i reload the plugin after I spawn the mob it works just fine. After making a issue report on the specific plugin's github, I get this as a response:

This implies that mythicmobs is not calling the CreatureSpawnEvent like entities are supposed to. When you reload the plugin it applies the new delay to all existing entities, otherwise this happens at entity spawn. Evidently mythicmobs is not letting other plugins know a spawn happened.

Is this true? And could this possibly be fixed or would there be any other way that I can shrink the hit-frequency when hitting a mythicmobs? Thank you in advance!

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