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Start Dungeon |
Dungeon |
Starts the dungeon. Required if your dungeon has a lobby!
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Finish Dungeon |
Dungeon |
RECOMMENDED Formally finishes the dungeon for the player or players. |
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Leave Dungeon |
Dungeon |
Sends the player or players out of the dungeon without completing it. |
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Checkpoint |
Dungeon |
Sets a respawn checkpoint for the player or players. |
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Signal Sender |
Dungeon |
Broadcasts a silent, configured signal to all "Signal Receiver" triggers. |
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Lives Editor |
Dungeon |
Modifies the player or players lives. |
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Reviver |
Dungeon |
Allows bringing another player back from death. |
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Chunk Loader |
Dungeon |
When triggered, forces the chunk this function is in to remain loaded. Trigger again to allow the chunk to unload. |
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Dungeon Status |
Dungeon |
Sets the dungeons "status" to a configurable text. Similar to Mythic Mobs stances. |
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Difficulty |
Dungeon |
Allows changing the difficulty of the dungeon on the fly. |
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Message Sender |
Player |
Sends a configured message to the player or players. |
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Teleporter |
Player |
Teleports the player or players to a configured location. |
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Title Sender |
Player |
Sends a configured title message to the player or players. |
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Item Dispenser |
Player |
Gives or drops a configured item at the function's location. |
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Key Dispenser |
Player |
Gives one player a configured key item. Defaults to a dungeon key item. Note: Similar to Item Dispenser, however it reports a key being found to the players and gives the key to the party leader if the function is set to target the party.
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Rewards |
Player |
Opens a rewards inventory the player can take items from. |
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Random Rewards |
Player |
Opens a rewards inventory that randomizes its contents. |
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Loot Table Rewards |
Player |
Opens a rewards inventory that randomizes its contents based on a loot table. |
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Mob Spawner |
Location |
Spawns configured mobs at the function's location. |
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NPC Spawner |
Location |
Spawns configured NPC at the function's location. Only available with Citizens installed. Experimental feature! Stable, but not reliable as of yet!
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Block Editor |
Location |
Places or removes a block at the function's location. |
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Sound Player |
Location |
Plays a configured sound. |
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Redstone Block |
Location |
Places a redstone block at the function's location. |
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Door Controller |
Location |
Makes a door lockable and unlockable with triggers. |
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Block Controller |
Location |
Allows placing or breaking blocks at the function's location. |
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Hologram |
Location |
(1.3.0+) Displays a text hologram at a specified location. |
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Moving Block |
Location |
Turns the block at this location into a moving block, which can be configured to slowly move somewhere else when triggered. |
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Moving Block Cluster |
Location |
Turns a group of blocks into a group of moving blocks. Works similarly to moving block, but allows selecting many blocks. |
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Mythic Skill |
Meta |
Executes a Mythic Skill from the function's location. |
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Mythic Signal |
Meta |
Sends a Mythic Mobs signal to nearby mobs. (For use with the ~onSignal MM trigger.) |
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Command Sender |
Meta |
Sends a command either from the player/players or console. |
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Multi Function |
Meta |
Allows running multiple functions at the same location and from the same trigger. |
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Function Repeater |
Meta |
Runs a function a configured number of times on an interval. |
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Delayed Function |
Meta |
Runs a function after a specified number of ticks have passed. |
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Function Randomizer |
Meta |
Randomly chooses from a list of functions provided to run. |
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Function Sequencer |
Meta |
Runs a list of functions one at a time in order each time it's triggered. |
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Dungeon Variable |
Meta |
Allows setting and modifying a custom variable. Best used with the Variable Comparison condition. Variables can be used in message senders with the following format: <my_variable_here> |