[Feature Request] Divide chest types

I suggest to divide current chest loot system in MD to regular chests and reward chests. (replacement of current GiveLootAfterCompletion)

  1. Regular one are needed to give loot for players inside dungeon to give players items FOR beating dungeon (equipment, food, weapons, potions).
  2. Reward chests are needed to bestow players AFTER successful beating dungeon.
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