Player message when using Door Controller function
Thank you for adding the Door Controller + Key Item Detector functions. They're so important. But there is a small issue with them - if you could address this in the next release, please.
When a player tries to open the door without the key, there's an odd message about them not having the correct key. This is a BAD IDEA -- it's possible the dungeon design won't WANT the player to know the name of the correct key. Also, this header [Dungeons] at the front of the message is DUPLICATED here.
I think the best solve would be to allow the player to customize and/or disable this feedback message from the function when the player activates it. Please please consider fixing this.