[Bug] Leave dungeon function not running on player death
Finish Dungeon function not triggering on player death.
Running into an issue getting leave dungeon function to run on player death. No errors in console,
Version: 1
Functions:
- ==: net.playavalon.mythicdungeons.dungeons.functions.FunctionLeaveDungeon
targetType:
==: net.playavalon.mythicdungeons.api.parents.FunctionTargetType
value: PLAYER
location:
==: org.bukkit.Location
x: 11.0
y: 157.0
z: -19.0
pitch: 0.0
yaw: 0.0
trigger:
==: net.playavalon.mythicdungeons.dungeons.triggers.TriggerPlayerDeath
allowRetrigger: true
deathsRequired: 1
oneDeathPerPlayer: false
conditions: []