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  • #295

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Created Nov 19, 2023 by Omar A. Sanchez II@Osanchez

[Bug] Leave dungeon function not running on player death

Finish Dungeon function not triggering on player death.

Running into an issue getting leave dungeon function to run on player death. No errors in console,

Version: 1
Functions:
- ==: net.playavalon.mythicdungeons.dungeons.functions.FunctionLeaveDungeon
  targetType:
    ==: net.playavalon.mythicdungeons.api.parents.FunctionTargetType
    value: PLAYER
  location:
    ==: org.bukkit.Location
    x: 11.0
    y: 157.0
    z: -19.0
    pitch: 0.0
    yaw: 0.0
  trigger:
    ==: net.playavalon.mythicdungeons.dungeons.triggers.TriggerPlayerDeath
    allowRetrigger: true
    deathsRequired: 1
    oneDeathPerPlayer: false
    conditions: []
Edited Nov 19, 2023 by Omar A. Sanchez II
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